Belated Desktop Tuesday, Alpha 9 Trailer
Hi everyone. I spent all day trying to add zombies to the game, and got so excited that I completely forgot it was Tuesday! So here is your belated weekly update, an official trailer for Alpha 9. I...
View ArticleDesktop Tuesday, Quick Look at Zombies
Hi everyone. For the past few stream sessions, I’ve been modelling and animating new kinds of monsters for the game, specifically skeletons and zombies! Here are a few shots of the work-in-progress...
View ArticleDesktop Tuesday, New Build Coming Soon
Hi all. We are on the verge of pushing the first build of the Alpha 10 release process. As usual, this will be an unstable, minimally tested build. If you have a high tolerance for bugs, give it a shot...
View ArticleStonehearth Alpha 10 Test Build Uploaded to Steam Latest Branch!
Hey everyone. We’ve pushed a new build to the Steam “latest” beta branch. This one is a doozy! It contains our first cut at water, the new building editor, more combat stuff, and a small fleet of...
View ArticleAlpha 10 Unstable Branch Updated with ATI Fix
One quick critical fix, as testing continues. Due to math errors in certain ATI drivers, yesterday’s build did not work on any ATI Radeon HD graphics cards. That is now fixed in the new build.
View ArticleUnstable branch updated to build develop-2387
Hi all. The first round of bug fixes for the unstable branch are in. Here are the patch notes. Fixed the major memory leak that was introduced in Alpha 9. You should no longer see the game taking up 16...
View ArticleDesktop Tuesday: A10 Preview, and Morning Coding Steam, Wed 8:30am PST
Hi everyone. In this week’s video I walk through the new building editor in Alpha 10, and give you a slightly closer look at water. We estimate that we’re roughly 2 weeks away from an eventual Alpha 10...
View ArticleSteam-latest branch updated to develop-2391
Hi everyone. We’ve updated the Alpha 10 beta build with a battery of bug fixes. Here are the patch notes. Patch Nodes, develop-2391 Fixed many bugs in roofs for multi-story buildings Rendering...
View ArticleQuick update to the Steam-latest branch
It turns out some of the changes planned for the last push didn’t make into the build. We’ve updated the branch with a new build that has all the changes mentioned in last post’s patch notes. Carry on…
View ArticleDesktop Tuesday. The Pre-Alpha 10 Bug Bash Continues…
Hi all. So this little demon is the topic of the day in the team. Basically, the new building editor that we’re unveiling in Alpha 10 is a big upgrade in flexibility. Now we have to make sure that...
View ArticleNo Stream Tonight (May 7, 2015)
Tom is out of town, and won’t be able to stream tonight (May 7, 2015). He will be back on Tuesday of next week, for the usual 6:00pm PST stream! If you were planning on making the stream, we strongly...
View ArticleAlpha 10 Home Stretch, release-271 Pushed, with Lots of Bug Fixes
As the title says, we’re entering the final stretch for an Alpha 10 release! The steam “latest” beta branch has been updated with a slew of bug fixes. Here are your patch notes. Patch Notes,...
View ArticleDesktop Tuesday, Alpha 10 Title Screen Speed Paint.
Hi everyone. We’re putting the finishing touches on Alpha 10 today. It should go out “soon.” As always we have a new title graphic to celebrate the latest alpha. Here’s a video of me painting the thing...
View ArticleStonehearth Alpha 10 Released!
Hi everyone. Stonehearth Alpha 10 is officially out. You can download the new build from your Humble Bundle page. If you’re using Steam, the game should automatically update. This was a big release for...
View ArticleDesktop Tuesday, Steam Early Access and the Road Ahead
Hi guys. With the release of Alpha 10, we’ve reached an important milestone in development. Many of the single-player gameplay systems are in place, and we’re steadily adding new content and...
View ArticleSteam Latest Branch Updated with Combat Changes and Bug Fixes
Hi All. We’ve pushed a new build to the Steam Latest branch based on your early feedback from Alpha 10. We’ve made some fairly significant changes to the goblin campaign, and fixed another batch of...
View ArticleDesktop Tuesday, Early Look at New Game Flow
Hi. As you heard last week, we’ve added a few new members to the team. This week let’s take a quick, early peek at Yang’s first project, enhancing the starting flow when making a new game. What you’re...
View ArticleAlpha 10 Build Updated
Hey everyone, just wanted to let you know that we updated Alpha 10 with some bugfixes on both the main Steam branch and your Humble Bundle download pages. Build r345 contains all the fixes pushed to...
View ArticlePandemic’s Awesome City Renderings
We’re going to be showcasing creations from our community in this part of the site. The first showcase belongs to Pandemic, who authors scenes of everyday life in the world of Stonehearth. We think...
View ArticlePlayer Survival Tips: Part One
We asked our community of Stonehearth veterans and near-veterans to provide some advice to new players. Here is Part One of their responses. Always try to look for a location with some basic early...
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