Hi everyone. For the past few stream sessions, I’ve been modelling and animating new kinds of monsters for the game, specifically skeletons and zombies! Here are a few shots of the work-in-progress zombies. Some quick notes on what we’re doing, and what’s on deck
- Zombies will be incredibly slow, but persistent
- Your workers won’t fight zombies! Even if you turn on town defense mode, workers will run from them. You’ll need some seasoned troops to battle them.
- Note the glowy eyes, thanks to our new shader tech.
Here’s a screenshot of the zombies fighting some hearthlings.
And here’s what inevitably happens when mere workers tangle with the undead.