Hi everyone. We are starting our development push for the Alpha 4 stable release. That means we’re tying up a few loose ends and fixing the last wave of bugs before the release. It’s hard to give an exact date, but we’re talking more than a few days and less than a few weeks.
Here’s an update on what we’ve done last week. The good news is that both of the features in the video went from initial idea to final implementation pretty quickly (obviously in less than a week!). That’s a good indication that parts of the game at least are mature and working well.