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Hello, Alpha 15!

Stonehearth Alpha 15: Faster, Better, Stronger Welcome to Stonehearth Alpha 15! It’s live now on our Steam stable branch, and is also available on Humble Bundle. Our newest Alpha release (release-537)...

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DT: The Trader Stall

Hey Everyone! Alpha 15 is now on Steam Stable and Humble Bundle, and as of today, we are three whole days into Alpha 16’s development! After six weeks of performance and bugfixing, working on features...

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Alpha 15 Updated to release-543

A quick fix to address issues with mining and the new trader stall. Bug Fixes Fix error that caused ai spinning during mining. Fix bug that caused mining zones to stop mining when running into a...

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Alpha 15 Updated to release-549

We’ve fixed that annoying “glowing ghost wall” building bug! And that’s not all… Bug Fixes Glowing walls no longer appear while building Templates made only of resources (not items) now have their...

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Desktop Tuesday: The Knight

Hey Everyone! This week, Team Stonehearth is full swing on Alpha 16, which focuses on advanced combat! Today, let’s take a closer look at one of Yang’s new classes, The Knight: The Knight Recap from...

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Early DT: New Combat Option!

Hey everyone, our internet has been a mess this week. Just in case all our new firewall goodness prevents us from posting our usual Desktop Tuesday next week, we’ve got it for you early! That said, if...

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Desktop Tuesday: The Cleric

Hey everyone! Team Stonehearth continues to work hard at advanced combat for Alpha 16. The goal of advanced combat is to give you opportunities to make tactical decisions before and within combat. This...

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Desktop Tuesday: The Archer

Hey Everyone, Team Stonehearth has made some good progress this week on the last of our three new combat classes. At long last, here is The Archer, courtesy of Albert and Yang. The Archer Recap from...

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Alpha 16 on Steam Latest!

Alpha 16: Combat Just. Got. Serious. Welcome to the Unstable Combat Test Version of Stonehearth Alpha 16! This release is all about fighting the good fight. To do that, your hearthlings will need more...

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Steam Latest Updated to develop-2924

Another day, another unstable release! (But don’t expect one every day….) We’re hard at work polishing and tweaking Alpha 16. Thanks for all the bug reports and feedback — keep them coming! Here’s...

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Steam Latest Updated to develop-2940

We’ve cranked out a number of updates, tweaks, and fixes to the upcoming Alpha 16 release. As this release contains a pretty hefty update to combat mechanics, we’re taking a bit longer to polish than...

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Desktop Tuesday: Ogres

Hey everyone! Team Stonehearth has missed you a ton and is happy to be back in the office! We pick up this week exactly where we left off: with a bunch of Alpha 16 bugfixes and some features we dreamed...

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Steam Latest Updated to develop-2951

Remember the tag line for Alpha 16? “Combat. Just. Got. Serious.” Well, it just got seriouser. More serious. Whatever. Today’s build shows you why. We hope you’ve been having lots of fun with your new...

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Desktop Tuesday: Kobolds!

Hey everyone, over the last week, Team Stonehearth sprinted really hard to bring you the last of Alpha 16th’s major features: the end of the Goblin campaign, a whole new Red Kiln Orc campaign, and new...

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Steam Latest Updated to develop-2955

The team is now in the thick of the last part of any Alpha release — bug fixing and tuning the new content. Thanks to everyone who’s been providing feedback; keep it coming! We need as much input from...

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Steam Latest Updated to develop-2960

Moar bug fixes! Keep that feedback coming. Here’s what you’ll find in this release: Bug Fixes Fixed error when looking for combat targets Fix very difficult raids arriving ahead of schedule in hard...

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Desktop Tuesday: Combat Tuning

Hey everyone! This week Team Stonehearth is working hard on combat tuning and balance. We’ve been refining this process throughout the release, but it’s only now, that we’ve got all our new classes...

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Steam Latest Updated to develop-2969

Alpha 16 is almost ready for its moment in the spotlight! But first… A Few More Bug Fixes! Fixed bug where items in containers were not being placed Fixed bug during combat when choosing targets...

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Alpha 16 Is Here!

Alpha 16: Combat Just. Got. Serious. Welcome to Stonehearth Alpha 16! Or as we call it, The Fracas in the Forest. Or the Dustup in the Desert. Something like that. Anyway, this release is all about...

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Desktop Tuesday: A16 Splash!

Hey everyone, Alpha 16 is officially on Steam Stable! We’re fixing some last (sound/art/memory/combat) bugs, which we’ll hopefully get you as a patch this week, after which we plan to pivot over to...

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