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A9 Bug-fix-palooza. Stonehearth latest branch updated to release-223

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Hi everyone. Thanks for your continued testing and reporting of issues in Alpha 9 release candidate builds.

Alpha 9 has a lot of under-the-covers changes: a new renderer, the 64-bit build, and new tech to support water in a future release.  These are all great, but we’ve paid a price in stability and robustness.  So we’re focusing on getting the game more stable and speedy before we release Alpha 9. To be super clear, Alpha 9 will not ship until we have eliminated the key game-stopping bugs that some of you are experiencing.

The best way for you to help is to continue kicking the tires on new builds and reporting issues that you find. Here’s what’s changed this release

Release-223 patch notes

  • Increased logging infrastructure to help us better diagnose your automatic crash reports
  • Flight permission on floating oak trees has been revoked
  • Error boost::interprocess::bad_alloc should be eliminated, or at least very greatly reduced.
  • Clicks will no longer go “through” the UI and hit the game world when the game is not exactly 1.777:1 aspect ratio. AKA, the “ghost UI” bug
  • The chromium log no longer spams when starting or loading a game
  • Fixed script error when growing corn

 

 


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