Just a quick note that we’re continuing to shake out bugs in the 64-bit version of the game. This latest round includes a fix for the out-of-memory error many of you were seeing, along with other smaller fixes.
Along these lines, our tentative plan is to get Alpha 9 out the door in early March. If we’re very good at our jobs, it will contain the first phase of the enhanced goblin campaign shown in today’s video update, an experimental version of the 64-bit client, and some quality of life bug fixes and features.